Tuesday, 26 May 2009

Well that didn't work!


After my first battle with my Imperial Guard I can honestly say that the 1500 pt list I posted the other day doesn’t work. This is the first time that I have used the imperial guard, having wanted to field an army of guardsmen for many years. The list was toothless, it had no real punch and didn’t allow me any way to take objectives or knock the enemy off theirs. The best unit I found was the Valkarie and even that got downed the turn after it arrived. My placing of the models didn’t really work for me as I treated them too much like a space marine army. I didn’t realise they were so easy to kill! My veteran unit with Harker in died to a man in 2 turns and did very little damage and the creed was a massive waste of points, he would be great in a larger force though.

So with this in mind I have decided that I need more teeth. I have a number of tanks that I have collected over the years so I have decided to re model the force with a few more tanks and a few less foot troops. Here is the list that I have decided upon for my next game this week.

1500 pt Imperial Guard list. (take 2)

Company Command

2 snipers, astropath, heavy bolter 100pts

Elites

5 Ratlings 50pts

Troops

Platoon Command, 2 snipers, heavy bolter 50pts
Infantry Squad, Sniper Rifle, Autocannon 65pts
Infantry Squad, Sniper Rifle, Autocannon 65pts

Platoon Command, 2 snipers, heavy bolter 50pts
Infantry Squad, Sniper Rifle, Missile Launcher 70pts
Infantry Squad, Sniper Rifle, Missile Launcher 70pts
Mortar Squad 60pts
Mortar Squad 60pts


Veterans, power fist, 3 meltas 115pts


Fast Attack

Valkarie, las cannon 115pts

Heavy Support

Leman Russ, heavy bolter sponsons 170pts
Leman Russ, heavy bolter sponsons 170pts
Manticore 160pts
Basilisk 125pts

Tactics

The essence of this army is stand and shoot. One thing that I did learn was to kill the enemy before even thinking about moving to take objectives. The infantry have been given more killing power with the heavy weapons and the command squads will be more effective due to positioning. They will not move so I have much less of an issue with where to put them on the table. The armour will work to flatten the enemy line using its big guns. These can also be put in cover to give them more survivability. The valkarie will outflank and deliver the veterans to an objective and then cause havoc in the rear of the enemies lines using those excellent missiles to great effect.

So let’s see how this works I’ll give an update at the end of the week after I have tried this force out.

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